The Eximus variants you really need to look out for. Most of this guide will cover the spy runs without destroying them. If you're not sure if your weapons are powerful enough to destroy them, practice this in a solo run or scan them and try this in the Simulacrum. All the spy rooms can be navigated without having to destroy them though. The standard Sensor Regulator is orange in color and can be killed by most powerful weapons with 1 hit. If they get damaged and not killed with a single attack, they sound the alarm. The Grineer Sensor Regulators however, need a special warning. Very useful if you struggle with hacking!!!! Important: The Intruder Mod gives more time for Corpus hacking AND also slows down the Grineer hacking spinner! Prios has a Steam guide for Corpus hacking.ĮvilMath has a Steam guide for Grineer hacking. You can't use ciphers on Sorties and Nightmare missions but for that, I will have to refer you elsewhere. Nobody cares about how awesome you are by manually hacking, people depend on you to not mess it up any more than it already is, since the alarm has been tripped. ![]() Just press the shortcut key 'Y' to quickhack your way through doors and consoles. If they're far away, ignore them.ĬARRY CIPHERS! If the alarm is tripped, you don't have time to go hack the consoles wasting valuable seconds. Killing guards should be done only when absolutely necessary, like when they block your path. They can be destroyed through floors and walls if struck with melee weapons that have a big ground slam radius. ![]() Bullet-jumping into them has the risk to damage them too. Soma, Grakata, Amprex, Ignis), triggering the alarm. Only unranked weapons with very low base damage can damage them (i.e. The Corpus cameras have very little health and almost everything kills them with 1 hit. No explanation is needed here other than not to touch them or the let guards see you. The obvious obstacles are the Corpus lasers and the Grineer sensor fields and patrolling guards. But since you are reading this guide for help, you better bring something silent along. Once you master Spy missions, you can bring loud weapons and still easily clear them. This can only be gotten from Executioner Dhurnam, an enemy that exclusively spawns in Rathuum on the Yam and Vodyanoi nodes. Silent Battery : for shotgun primary weapons. Practical farming locations for the silence mods for new players: This is why I highly recommend to have one silent weapon equipped when doing spy missions: (cross)bows and throwing stars/daggers are inherently silent and don't need a silencing mod. Too many loud nosies will alert guards in spy rooms that have them, this makes them activate the alarm if they hear two or more shots being fired. My Braton was modded using basic mods that are easily obtainable by new players and Serration is only at rank 4. These are the highest default spy levels in the game, with maximum security enabled about 90% of the time.Įarth and Uranus have their own unique Spy tilesets, these are also included. ![]() I did all the runs on Ceres for Grineer (Lex & Hapke) and Pluto for Corpus (Oceanum). ![]() So once you can do spy runs without relying on warframe abilities, then you have truly mastered Spy missions without getting frustrated and without getting yelled at by fellow Tenno by tripping the alarms. Sure, a Loki does it a lot faster and easier, yet there are countless players out there that still can't do spy runs right with them hence this guide is for showing the basics for spy runs using the bare minimum and no Warframe abilities since clearly many people can't do perfect spy runs with stealth frames. It's all about basic movement and patience that can get the job done. I am using Oberon with a basic Braton and Skana to show that spy runs don't necessarily need stealth frames with powerful weapons to finish them.
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